Video Game Market Research Report
Growth opportunities in the video game market look promising
over the next six years. This is mainly due to the availability of low-cost
internet access and the consistent growth of smartphone users across the world,
and the escalating adoption of these games among individuals as a result of the
easy availability of video games.
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Video
Game Market Dynamics (including market size, share, trends, forecast, growth,
forecast, and industry analysis)
Key
Drivers
The crucial drivers responsible for the growth of the global
video game
market include the acquisition of video games led by their easy
accessibility and several advantages provided by these games, which includes
functioning like stress boosters, the capability to raise confidence,
self-esteem, and communicational skills. Also, the availability of economical
internet access and the constant augmentation of smartphone users have also
strengthened the market share. The usage of advanced technologies like
Artificial Intelligence (AI), the launch of Virtual reality (VR), and the
expansion in graphics to enhance the players' overall experience will further
promote market growth. Moreover, the growing preference of the population in
favor of online games from physical games and the prevalence of many genres,
including adventure, action, and strategy, will stimulate market growth.
However, the growing health issues which are a consequence of playing video
games and the increasing addiction, violence, and aggression in individuals
will curb the market growth.
Platform
Type Segment Drivers
Based on the platform type, online games are anticipated to
witness a higher CAGR over the forecast period due to the accelerating
penetration of such games resulting from the growing usage of smartphones and
rising demand for cloud gaming. Moreover, the expanding tendency of the players
towards interactive entertainment systems and the fuelling demand for online
games due to their capacity to serve better gaming experience are further
promoting the market growth.
Regional
Drivers
Based on the regional coverage, the Asia-Pacific is
predicted to grow at a higher rate during the forecast period. This is because
of the surging demand for these games in people directed by the growing
penetration of the internet and smartphones. Moreover, the augmenting
inclination towards interacting entertainment, rising interest in social &
pay-to-play games, and boost in the number of online gaming tournaments will
bolster the market growth.
Video
Game Market’s leading Manufacturers:
·
Activision Blizzard, Inc.
·
BANDAI NAMCO Entertainment Inc.
·
Electronic Arts Inc.
·
Apple Inc.
·
Sony Corporation
·
Rovio Entertainment Corporation
·
Nintendo
·
Lucid Games Ltd
·
Microsoft
·
Tencent
Video Game Market Segmentation:
Segmentation by Device Type:
·
Tablet
·
Smartphone
·
Console
·
PC
·
Others
Segmentation by Genre:
·
Action Games
·
Shooter Games
·
Role-Playing Games
·
Sports Games
·
Racing Games
·
Adventure Games
·
Strategy Games
·
Others
Segmentation by Age Group:
·
Age Group 10-20
·
Age Group 21-35
·
Age Group 36-50
·
Age Group 51-65
Segmentation by Platform Type:
·
Online Games
·
Offline Games
Segmentation by Gamer Type:
·
Casual Gamers
·
Extreme Gamers
Segmentation by Region:
·
North America
o
United States of America
o
Canada
·
Asia Pacific
o
China
o
Japan
o
India
o
Rest of APAC
·
Europe
o
United Kingdom
o
Germany
o
France
o
Spain
o
Rest of Europe
·
RoW
o
Brazil
o
South Africa
o
Saudi Arabia
o
UAE
o
Rest of the world (remaining countries of the
LAMEA region)
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